[Buildroot] [PATCH 1/1] package/wpewebkit: bump to version 2.36.2

Adrian Perez de Castro aperez at igalia.com
Sat Jun 11 00:06:16 UTC 2022


Hi Michael,

On Wed, 01 Jun 2022 17:18:28 +0300 Adrian Perez de Castro <aperez at igalia.com> wrote:
> Hi again,
> 
> On Wed, 01 Jun 2022 10:39:05 +0300 Adrian Perez de Castro <aperez at igalia.com> wrote:
>  
> > On Tue, 31 May 2022 11:14:57 +0200 Michael Nosthoff via buildroot <buildroot at buildroot.org> wrote:
> > >
> > > [...]
> > > 
> > > I tried with the latest master branch (with 2.36.3) and extended the raspberrypi4_defconfig with graphics driver.
> > > 
> > > This is the defconfig:
> > >
> > > [...]
> > 
> > Thanks a lot for sharing your config, that was most helpful! I have been
> > able to reproduce the build issue and I am already working on a fix,
> > which will make it into the 2.36.4 release in some weeks. In the
> > meantime I will submit a fix to have the patch in Buildroot.
> 
> I am still working through finishing and testing a fix, but I have
> already filed an issue in Bugzilla to track this. Feel free to subscribe
> to the issue [1] to follow along :)

The patch I am working on still needs a bit of work [1], but in its
current status it can already be used. I am attaching a version of it
that will apply cleanly on top of the 2.36.3 release, which you can
drop into the package/wpewebkit/ subdirectory of the Buildroot tree.

I hope this helps,

> ---
> [1] https://bugs.webkit.org/show_bug.cgi?id=241182

—Adrián

---
[1] https://github.com/WebKit/WebKit/pull/1233
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From 0d3344e17d258106617b0e6d783d073b188a2548 Mon Sep 17 00:00:00 2001
From: Adrian Perez de Castro <aperez at igalia.com>
Date: Thu, 2 Jun 2022 11:19:06 +0300
Subject: [PATCH] [ARM][NEON] FELightningNEON.cpp fails to build, NEON fast
 path seems unused https://bugs.webkit.org/show_bug.cgi?id=241182

Reviewed by NOBODY (OOPS!).

Move the NEON fast path for the SVG lighting filter effects into
FELightingSoftwareApplier, and arrange to actually use them by
forwarding calls to applyPlatformGeneric() into applyPlatformNeon().

Some changes were needed to adapt platformApplyNeon() to the current
state of filters after r286140. This was not detected because the code
bitrotted due to it being guarded with CPU(ARM_TRADITIONAL), which does
not get used much these days: CPU(ARM_THUMB2) is more common. It should
be possible to use the NEON fast paths also in Thumb mode, but that is
left for a follow-up fix.

* Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp:
(WebCore::FELightingSoftwareApplier::platformApplyNeonWorker):
(WebCore::FELightingSoftwareApplier::getPowerCoefficients):
(WebCore::FELighting::platformApplyNeonWorker): Deleted.
(WebCore::FELighting::getPowerCoefficients): Deleted.
* Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h:
(WebCore::FELightingSoftwareApplier::applyPlatformNeon):
(WebCore::FELighting::platformApplyNeon): Deleted.
* Source/WebCore/platform/graphics/filters/DistantLightSource.h:
* Source/WebCore/platform/graphics/filters/FELighting.h:
* Source/WebCore/platform/graphics/filters/PointLightSource.h:
* Source/WebCore/platform/graphics/filters/SpotLightSource.h:
* Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h:
---
 .../cpu/arm/filters/FELightingNEON.cpp        |  4 +-
 .../graphics/cpu/arm/filters/FELightingNEON.h | 54 +++++++++----------
 .../graphics/filters/DistantLightSource.h     |  4 ++
 .../platform/graphics/filters/FELighting.h    |  7 ---
 .../graphics/filters/PointLightSource.h       |  4 ++
 .../graphics/filters/SpotLightSource.h        |  4 ++
 .../software/FELightingSoftwareApplier.h      | 16 ++++++
 7 files changed, 57 insertions(+), 36 deletions(-)

diff --git a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
index f6ff8c20a5a8..42a97ffc5372 100644
--- a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
+++ b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.cpp
@@ -49,7 +49,7 @@ short* feLightingConstantsForNeon()
     return s_FELightingConstantsForNeon;
 }
 
-void FELighting::platformApplyNeonWorker(FELightingPaintingDataForNeon* parameters)
+void FELightingSoftwareApplier::platformApplyNeonWorker(FELightingPaintingDataForNeon* parameters)
 {
     neonDrawLighting(parameters);
 }
@@ -464,7 +464,7 @@ TOSTRING(neonDrawLighting) ":" NL
     "b .lightStrengthCalculated" NL
 ); // NOLINT
 
-int FELighting::getPowerCoefficients(float exponent)
+int FELightingSoftwareApplier::getPowerCoefficients(float exponent)
 {
     // Calling a powf function from the assembly code would require to save
     // and reload a lot of NEON registers. Since the base is in range [0..1]
diff --git a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
index b17c603d40d3..c6d17f573eca 100644
--- a/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
+++ b/Source/WebCore/platform/graphics/cpu/arm/filters/FELightingNEON.h
@@ -24,14 +24,15 @@
  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  */
 
-#ifndef FELightingNEON_h
-#define FELightingNEON_h
+#pragma once
 
 #if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
 
-#include "FELighting.h"
+#include "FELightingSoftwareApplier.h"
+#include "ImageBuffer.h"
 #include "PointLightSource.h"
 #include "SpotLightSource.h"
+#include <wtf/ObjectIdentifier.h>
 #include <wtf/ParallelJobs.h>
 
 namespace WebCore {
@@ -93,14 +94,14 @@ extern "C" {
 void neonDrawLighting(FELightingPaintingDataForNeon*);
 }
 
-inline void FELighting::platformApplyNeon(const LightingData& data, const LightSource::PaintingData& paintingData)
+inline void FELightingSoftwareApplier::applyPlatformNeon(const FELightingSoftwareApplier::LightingData& data, const LightSource::PaintingData& paintingData)
 {
-    alignas(16) FELightingFloatArgumentsForNeon floatArguments;
-    FELightingPaintingDataForNeon neonData = {
-        data.pixels->data(),
+    WebCore::FELightingFloatArgumentsForNeon alignas(16) floatArguments;
+    WebCore::FELightingPaintingDataForNeon neonData = {
+        data.pixels->bytes(),
         1,
-        data.widthDecreasedByOne - 1,
-        data.heightDecreasedByOne - 1,
+        data.width - 2,
+        data.height - 2,
         0,
         0,
         0,
@@ -111,23 +112,23 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
     // Set light source arguments.
     floatArguments.constOne = 1;
 
-    auto color = m_lightingColor.toColorTypeLossy<SRGBA<uint8_t>>().resolved();
+    auto color = data.lightingColor.toColorTypeLossy<SRGBA<uint8_t>>().resolved();
 
     floatArguments.colorRed = color.red;
     floatArguments.colorGreen = color.green;
     floatArguments.colorBlue = color.blue;
     floatArguments.padding4 = 0;
 
-    if (m_lightSource->type() == LS_POINT) {
+    if (data.lightSource->type() == LS_POINT) {
         neonData.flags |= FLAG_POINT_LIGHT;
-        PointLightSource& pointLightSource = static_cast<PointLightSource&>(m_lightSource.get());
+        const auto& pointLightSource = *static_cast<const PointLightSource*>(data.lightSource);
         floatArguments.lightX = pointLightSource.position().x();
         floatArguments.lightY = pointLightSource.position().y();
         floatArguments.lightZ = pointLightSource.position().z();
         floatArguments.padding2 = 0;
-    } else if (m_lightSource->type() == LS_SPOT) {
+    } else if (data.lightSource->type() == LS_SPOT) {
         neonData.flags |= FLAG_SPOT_LIGHT;
-        SpotLightSource& spotLightSource = static_cast<SpotLightSource&>(m_lightSource.get());
+        const auto& spotLightSource = *static_cast<const SpotLightSource*>(data.lightSource);
         floatArguments.lightX = spotLightSource.position().x();
         floatArguments.lightY = spotLightSource.position().y();
         floatArguments.lightZ = spotLightSource.position().z();
@@ -145,7 +146,7 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
         if (spotLightSource.specularExponent() == 1)
             neonData.flags |= FLAG_CONE_EXPONENT_IS_1;
     } else {
-        ASSERT(m_lightSource->type() == LS_DISTANT);
+        ASSERT(data.lightSource->type() == LS_DISTANT);
         floatArguments.lightX = paintingData.initialLightingData.lightVector.x();
         floatArguments.lightY = paintingData.initialLightingData.lightVector.y();
         floatArguments.lightZ = paintingData.initialLightingData.lightVector.z();
@@ -155,38 +156,39 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
     // Set lighting arguments.
     floatArguments.surfaceScale = data.surfaceScale;
     floatArguments.minusSurfaceScaleDividedByFour = -data.surfaceScale / 4;
-    if (m_lightingType == FELighting::DiffuseLighting)
-        floatArguments.diffuseConstant = m_diffuseConstant;
+    if (data.filterType == FilterEffect::Type::FEDiffuseLighting)
+        floatArguments.diffuseConstant = data.diffuseConstant;
     else {
         neonData.flags |= FLAG_SPECULAR_LIGHT;
-        floatArguments.diffuseConstant = m_specularConstant;
-        neonData.specularExponent = getPowerCoefficients(m_specularExponent);
-        if (m_specularExponent == 1)
+        floatArguments.diffuseConstant = data.specularConstant;
+        neonData.specularExponent = getPowerCoefficients(data.specularExponent);
+        if (data.specularExponent == 1)
             neonData.flags |= FLAG_SPECULAR_EXPONENT_IS_1;
     }
     if (floatArguments.diffuseConstant == 1)
         neonData.flags |= FLAG_DIFFUSE_CONST_IS_1;
 
-    int optimalThreadNumber = ((data.widthDecreasedByOne - 1) * (data.heightDecreasedByOne - 1)) / s_minimalRectDimension;
+    static constexpr int minimalRectDimension = 100 * 100; // Empirical data limit for parallel jobs
+    int optimalThreadNumber = ((data.width - 2) * (data.height - 2)) / minimalRectDimension;
     if (optimalThreadNumber > 1) {
         // Initialize parallel jobs
-        ParallelJobs<FELightingPaintingDataForNeon> parallelJobs(&WebCore::FELighting::platformApplyNeonWorker, optimalThreadNumber);
+        ParallelJobs<FELightingPaintingDataForNeon> parallelJobs(&FELightingSoftwareApplier::platformApplyNeonWorker, optimalThreadNumber);
 
         // Fill the parameter array
         int job = parallelJobs.numberOfJobs();
         if (job > 1) {
             int yStart = 1;
-            int yStep = (data.heightDecreasedByOne - 1) / job;
+            int yStep = (data.height - 2) / job;
             for (--job; job >= 0; --job) {
                 FELightingPaintingDataForNeon& params = parallelJobs.parameter(job);
                 params = neonData;
                 params.yStart = yStart;
-                params.pixels += (yStart - 1) * (data.widthDecreasedByOne + 1) * 4;
+                params.pixels += (yStart - 1) * data.width * 4;
                 if (job > 0) {
                     params.absoluteHeight = yStep;
                     yStart += yStep;
                 } else
-                    params.absoluteHeight = data.heightDecreasedByOne - yStart;
+                    params.absoluteHeight = (data.height - 1) - yStart;
             }
             parallelJobs.execute();
             return;
@@ -199,5 +201,3 @@ inline void FELighting::platformApplyNeon(const LightingData& data, const LightS
 } // namespace WebCore
 
 #endif // CPU(ARM_NEON) && COMPILER(GCC_COMPATIBLE)
-
-#endif // FELightingNEON_h
diff --git a/Source/WebCore/platform/graphics/filters/DistantLightSource.h b/Source/WebCore/platform/graphics/filters/DistantLightSource.h
index 0660143fc1cf..2b1e86d99fa4 100644
--- a/Source/WebCore/platform/graphics/filters/DistantLightSource.h
+++ b/Source/WebCore/platform/graphics/filters/DistantLightSource.h
@@ -25,6 +25,10 @@
 #include "LightSource.h"
 #include <wtf/Ref.h>
 
+namespace WTF {
+class TextStream;
+} // namespace WTF
+
 namespace WebCore {
 
 class DistantLightSource : public LightSource {
diff --git a/Source/WebCore/platform/graphics/filters/FELighting.h b/Source/WebCore/platform/graphics/filters/FELighting.h
index 0c073bc13f8c..e0db00545c17 100644
--- a/Source/WebCore/platform/graphics/filters/FELighting.h
+++ b/Source/WebCore/platform/graphics/filters/FELighting.h
@@ -35,8 +35,6 @@
 
 namespace WebCore {
 
-struct FELightingPaintingDataForNeon;
-
 class FELighting : public FilterEffect {
 public:
     const Color& lightingColor() const { return m_lightingColor; }
@@ -67,11 +65,6 @@ protected:
 
     std::unique_ptr<FilterEffectApplier> createSoftwareApplier() const override;
 
-#if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
-    static int getPowerCoefficients(float exponent);
-    inline void platformApplyNeon(const LightingData&, const LightSource::PaintingData&);
-#endif
-
     Color m_lightingColor;
     float m_surfaceScale;
     float m_diffuseConstant;
diff --git a/Source/WebCore/platform/graphics/filters/PointLightSource.h b/Source/WebCore/platform/graphics/filters/PointLightSource.h
index 5c9c7fb783e6..e53aa012ac1c 100644
--- a/Source/WebCore/platform/graphics/filters/PointLightSource.h
+++ b/Source/WebCore/platform/graphics/filters/PointLightSource.h
@@ -26,6 +26,10 @@
 #include "LightSource.h"
 #include <wtf/Ref.h>
 
+namespace WTF {
+class TextStream;
+} // namespace WTF
+
 namespace WebCore {
 
 class PointLightSource : public LightSource {
diff --git a/Source/WebCore/platform/graphics/filters/SpotLightSource.h b/Source/WebCore/platform/graphics/filters/SpotLightSource.h
index 04e331ec4ec0..763c8d400b00 100644
--- a/Source/WebCore/platform/graphics/filters/SpotLightSource.h
+++ b/Source/WebCore/platform/graphics/filters/SpotLightSource.h
@@ -26,6 +26,10 @@
 #include "LightSource.h"
 #include <wtf/Ref.h>
 
+namespace WTF {
+class TextStream;
+} // namespace WTF
+
 namespace WebCore {
 
 class SpotLightSource : public LightSource {
diff --git a/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h b/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
index c974d92115ff..e2896660cfbd 100644
--- a/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
+++ b/Source/WebCore/platform/graphics/filters/software/FELightingSoftwareApplier.h
@@ -36,6 +36,7 @@
 namespace WebCore {
 
 class FELighting;
+struct FELightingPaintingDataForNeon;
 
 class FELightingSoftwareApplier final : public FilterEffectConcreteApplier<FELighting> {
     WTF_MAKE_FAST_ALLOCATED;
@@ -132,8 +133,23 @@ private:
 
     static void applyPlatformGenericPaint(const LightingData&, const LightSource::PaintingData&, int startY, int endY);
     static void applyPlatformGenericWorker(ApplyParameters*);
+
+#if CPU(ARM_NEON) && CPU(ARM_TRADITIONAL) && COMPILER(GCC_COMPATIBLE)
+    static int getPowerCoefficients(float exponent);
+    static void platformApplyNeonWorker(FELightingPaintingDataForNeon*);
+    inline static void applyPlatformNeon(const LightingData&, const LightSource::PaintingData&);
+
+    inline static void applyPlatformGeneric(const LightingData& data, const LightSource::PaintingData& paintingData)
+    {
+        applyPlatformNeon(data, paintingData);
+    }
+#else
     static void applyPlatformGeneric(const LightingData&, const LightSource::PaintingData&);
+#endif
+
     static void applyPlatform(const LightingData&);
 };
 
 } // namespace WebCore
+
+#include "FELightingNEON.h"
-- 
2.36.1

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